Patch: basic game feel
A Few Nights Room And Board » Devlog
Based on some feedback, this patch adds more impact and physicality to the combat. There are some more sound effects, and some extremely subtle screen shake and hit stops. The hit stops and screen shake are not necessarily noticeable but add a lot to the sense of impact. A couple of bug fixes as well, plus reduced excess characters. The monsters sometimes do not fall through the floor in the caves now, so hopefully players will encounter them more often!
let us know if the combat feels good or not, it’s important to tune some things with feedbac
Ps: This update was done after the jam submission deadline
Files
WindowsNoEditor_v0.6.7z 3.6 GB
Version 6 Nov 12, 2020
A Few Nights Room And Board
An easy job that is not what it seems
Status | In development |
Author | hertzrat |
Genre | Adventure, Action |
Tags | Fantasy, Female Protagonist, Horror, Singleplayer, Third Person |
More posts
- Patch: basic input buffering, anim canceling, staminaNov 25, 2020
- Many updates over the last 2 weeksNov 20, 2020
- Patch: enhanced vfx. and rebalancingNov 18, 2020
- Switching to an action focusNov 15, 2020
- Patch: vfx linked to hit location!Nov 15, 2020
- Patches: Gas attacksNov 14, 2020
- Patch: more fxNov 13, 2020
- bugfixes and 'you're dead' screenNov 09, 2020
- Small patchNov 07, 2020
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