Patch: basic input buffering, anim canceling, stamina


The shield blocking and attack sequences can’t feel very good unless you buffer the player inputs and let some abilities cancel one another earlier. After those two changes, things get amazingly more fluid - so much so that the game actually gets a lot easier. We added stamina to compensate and tweaked some damage numbers. 


Let us know in the survey what you think!

Files

WindowsNoEditor_v0.15.7z 3.6 GB
Version 14 Nov 25, 2020

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